package core {

	import ui.units.Monster;
	import ui.units.Tower;

	public class SkillManager {

		public function SkillManager() {
		}
		
		public function attack(tower:Tower, monster:Monster):void {
			
		}
		
		public function aoeAttack(tower:Tower, radius:Number):void {
			
		}
		
		public function addEffectToTower(tower:Tower):void {
			
		}
		
		public function addEffectToMonster(monster:Monster):void {
			
		}
	}
}